Navigator App

Navigator App

Case Studies

Case Studies

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My Role

UI Designer

Type

SaaS

Tools

Figma, FigJam

Timeline

July-August 2025

My Role

UI Designer

Type

SaaS

Tools

Figma, FigJam

Timeline

July-August 2025

Mobile

Branding

Why this project?

Finding the perimeter is easy, but navigating inside is the real challenge.

Why this project?

Finding the perimeter is easy, but navigating inside is the real challenge.

Traditional navigation apps stop at the entrance.

Traditional navigation apps stop at the entrance.

Once inside...

GPS loses accuracy

Indoor maps are confusing

Friends can't share precise locations

Meeting someone becomes frustrating

GPS loses accuracy

How might we help users confidently navigate unfamiliar indoor environments when GPS becomes unreliable?

How might we help users confidently navigate unfamiliar indoor environments when GPS becomes unreliable?

Contributions

Contributions

What I contributed

What I contributed

Conducted user interviews

Synthesized research insights

Defined product direction

Designed user flows

Built the visual identity

Created high-fidelity interface

Key Insights

Key Insights

What I found from user research

What I found from user research

Meeting friends is harder than finding places

  • People wanted to live in an indoor location sharing.

    GPS stops helping indoors

  • Users lose confidence once they enter buildings.
    Visual directions reduce cognitive effort

  • Users preferred landmarks and AR over written instructions.

Meeting friends is harder than finding places

  • People wanted to live in an indoor location sharing.

    GPS stops helping indoors

  • Users lose confidence once they enter buildings.
    Visual directions reduce cognitive effort

  • Users preferred landmarks and AR over written instructions.

Design Principles

Design Principles

Reduce uncertainty: Show users they're on the right path.

Make navigation continuous: Indoor and outdoor shouldn't feel like different experiences.

Build confidence: Use confirmation, landmarks, and feedback.

Design for unreliable GPS: Support multiple positioning methods.

Reduce uncertainty: Show users they're on the right path.

Make navigation continuous: Indoor and outdoor shouldn't feel like different experiences.

Build confidence: Use confirmation, landmarks, and feedback.

Design for unreliable GPS: Support multiple positioning methods.

Branding only truly makes sense when it's design principles rather than just a logo. Influence the visual identity. For example, leveraging high contrast for easy scanning, minimal arrows to dictate movement, and bright green against a dark background to guarantee visibility.

Branding only truly makes sense when it's design principles rather than just a logo. Influence the visual identity. For example, leveraging high contrast for easy scanning, minimal arrows to dictate movement, and bright green against a dark background to guarantee visibility.

Helping friends meet indoors

Helping friends meet indoors

AR guidance

AR guidance

Supporting offline navigation

Supporting offline navigation

Validation

Validation

Testing interfaces and flows

Testing interfaces and flows

Users appreciated

  • Indoor location sharing

  • AR directions

  • Offline support

Participants also suggested

• clearer indoor search

• confirmation feedback

• shortcut navigation

Users appreciated

  • Indoor location sharing

  • AR directions

  • Offline support

Participants also suggested

• clearer indoor search

• confirmation feedback

• shortcut navigation

The Outcome

The Outcome

Users found the combination of real-time indoor/outdoor routes, VR, pin location, and precise indoor location sharing especially helpful for meeting friends. One participant noted, ‘I like how I can see exactly where my friend is inside the building, it makes meeting up so much easier.’

Users found the combination of real-time indoor/outdoor routes, VR, pin location, and precise indoor location sharing especially helpful for meeting friends. One participant noted, ‘I like how I can see exactly where my friend is inside the building, it makes meeting up so much easier.’

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What I learned

What I learned

Initially, I focused on adding innovative features like AR. Through research, I realized users cared less about advanced technology and more about feeling confident that they were going the right way.

That shifted my design priorities from showcasing technology to reducing uncertainty through feedback, location confirmation, and simple interactions.

Initially, I focused on adding innovative features like AR. Through research, I realized users cared less about advanced technology and more about feeling confident that they were going the right way.

That shifted my design priorities from showcasing technology to reducing uncertainty through feedback, location confirmation, and simple interactions.

THANK YOU!

Thanks for taking the time to explore this project.

I’m always open to feedback and would love to hear your thoughts.

If you’re interested, feel free to dive into the next project.😍🤩


Thank You for
visiting my site.

LJ REAKSMEY

Socials

Have any Question? Feel free to reach out on LinkedIn or Email me: yimpanhchakporreaksmey@gmail.com

Copyrights © 2026 Yim All Rights Reserved

Thank You for
visiting my site.

LJ REAKSMEY

Socials

Have any Question? Feel free to reach out on LinkedIn or Email me: yimpanhchakporreaksmey@gmail.com

Copyrights © 2026 Yim All Rights Reserved

Thank You for
visiting my site.

LJ REAKSMEY

Socials

Have any Question? Feel free to reach out on LinkedIn or Email me: yimpanhchakporreaksmey@gmail.com

Copyrights © 2026 Yim All Rights Reserved